Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Flex · 326 days ago
2 / 8 / 17
K / D / A
59.4%
Kill participation
484.2
Damage / min
9,020g
293.7 gold / min
80
39 placed · 7 cleared
31
1 CS / min
Objective control
4
Dragons
0
Baron
12
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNatrium#NatMK
K'Sante · Top
1 / 10 / 21
46.8% KP
31,232
18.2% share
10,453g
133 CS · 4.3/m
Never enough#HECA1
Diana · Jungle
10 / 2 / 11
44.7% KP
29,492
17.2% share
16,773g
278 CS · 9.1/m
Zorby#Zoe
Kennen · Mid
10 / 7 / 4
29.8% KP
28,297
16.5% share
12,499g
193 CS · 6.3/m
bobby#zzzz
Caitlyn · ADC
22 / 6 / 10
68.1% KP
51,999
30.3% share
19,317g
248 CS · 8.1/m
Fame#2424
Lux · Support
4 / 7 / 28
68.1% KP
30,435
17.8% share
12,555g
63 CS · 2.1/m
Red side
DefeatFheder#EUNE
Sion · Top
8 / 7 / 5
40.6% KP
20,175
20.5% share
14,135g
221 CS · 7.2/m
La Noche Triste#Sweet
Jarvan IV · Jungle
1 / 13 / 20
65.6% KP
14,453
14.7% share
10,413g
123 CS · 4/m
waste of oxygen#clown
Fizz · Mid
12 / 7 / 3
46.9% KP
24,655
25% share
15,856g
190 CS · 6.2/m
cipkołak#kubuś
Twitch · ADC
9 / 12 / 13
68.8% KP
24,410
24.8% share
13,272g
164 CS · 5.3/m
another lifetime#imy
Bard · Support
2 / 8 / 17
59.4% KP
14,873
15.1% share
9,020g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
