Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Flex · 325 days ago
1 / 8 / 6
K / D / A
38.9%
Kill participation
255
Damage / min
6,724g
241.3 gold / min
71
39 placed · 4 cleared
17
0.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Zaahen · Top
6 / 5 / 4
55.6% KP
23,987
35.5% share
10,298g
179 CS · 6.4/m
La Noche Triste#Sweet
Sylas · Jungle
6 / 4 / 5
61.1% KP
14,782
21.8% share
10,280g
155 CS · 5.6/m
Bombëlek#EUNE
LeBlanc · Mid
2 / 5 / 3
27.8% KP
9,053
13.4% share
10,411g
211 CS · 7.6/m
kotka grzmotka#rawr
Vayne · ADC
3 / 6 / 3
33.3% KP
12,728
18.8% share
9,919g
204 CS · 7.3/m
another lifetime#imy
Lulu · Support
1 / 8 / 6
38.9% KP
7,105
10.5% share
6,724g
17 CS · 0.6/m
Red side
VictoryBojler#BOT
Ambessa · Top
0 / 7 / 6
21.4% KP
18,187
16.7% share
9,081g
173 CS · 6.2/m
ΞCΣΘΞ#ΞCΣΘΞ
Viego · Jungle
16 / 1 / 4
71.4% KP
26,399
24.2% share
15,117g
197 CS · 7.1/m
Ais#zeu
Aurora · Mid
3 / 5 / 5
28.6% KP
24,830
22.8% share
11,782g
241 CS · 8.6/m
Natrium#NatMK
Vel'Koz · ADC
8 / 2 / 11
67.9% KP
28,661
26.3% share
13,422g
189 CS · 6.8/m
xiaobaopyke#zz1
Rell · Support
1 / 4 / 21
78.6% KP
10,881
10% share
8,351g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
