Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 323 days ago
17 / 3 / 2
K / D / A
65.5%
Kill participation
1,518.2
Damage / min
15,232g
669.5 gold / min
16
6 placed · 3 cleared
186
8.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiga Chad Bancio#TOP G
Mordekaiser · Top
0 / 10 / 0
0% KP
18,749
28.1% share
7,186g
163 CS · 7.2/m
Moai#1v9
Gwen · Jungle
2 / 6 / 1
23.1% KP
5,775
8.6% share
7,427g
144 CS · 6.3/m
Lilith The Demon#EUNE
Naafiri · Mid
4 / 9 / 1
38.5% KP
14,882
22.3% share
8,158g
141 CS · 6.2/m
Zauns Lightning#POCO
Yunara · ADC
5 / 3 / 3
61.5% KP
17,051
25.5% share
8,579g
181 CS · 8/m
Blam#EUNE
Blitzcrank · Support
2 / 1 / 8
76.9% KP
10,363
15.5% share
6,657g
31 CS · 1.4/m
Red side
VictoryFheder#EUNE
Sion · Top
9 / 1 / 4
44.8% KP
18,292
24.5% share
10,149g
171 CS · 7.5/m
La Noche Triste#Sweet
Qiyana · Jungle
3 / 1 / 6
31% KP
10,822
14.5% share
8,765g
172 CS · 7.6/m
another lifetime#imy
Katarina · Mid
17 / 3 / 2
65.5% KP
34,538
46.3% share
15,232g
186 CS · 8.2/m
cipkołak#kubuś
Ekko · ADC
0 / 3 / 0
0% KP
8,126
10.9% share
7,705g
191 CS · 8.4/m
Bombëlek#EUNE
Soraka · Support
0 / 5 / 9
31% KP
2,844
3.8% share
5,644g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
