Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 322 days ago
16 / 3 / 6
K / D / A
62.9%
Kill participation
1,673.6
Damage / min
15,888g
709.8 gold / min
20
6 placed · 5 cleared
211
9.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblessure#EUNE
Dr. Mundo · Top
4 / 5 / 0
36.4% KP
14,996
24.6% share
7,383g
140 CS · 6.3/m
Vincenzo Totti#MAD
Amumu · Jungle
3 / 7 / 3
54.5% KP
10,060
16.5% share
7,503g
133 CS · 5.9/m
GreenHead Pavel#EUNE
Orianna · Mid
2 / 9 / 3
45.5% KP
11,080
18.2% share
7,386g
151 CS · 6.7/m
love Ann#adgod
Miss Fortune · ADC
2 / 6 / 3
45.5% KP
18,702
30.7% share
9,132g
181 CS · 8.1/m
toxic alpha G#8821
Sona · Support
0 / 8 / 5
45.5% KP
6,006
9.9% share
4,798g
12 CS · 0.5/m
Red side
VictoryFheder#EUNE
Sion · Top
4 / 3 / 2
17.1% KP
11,345
13.7% share
8,565g
162 CS · 7.2/m
La Noche Triste#Sweet
Sylas · Jungle
10 / 2 / 10
57.1% KP
22,565
27.2% share
10,584g
121 CS · 5.4/m
another lifetime#imy
Katarina · Mid
16 / 3 / 6
62.9% KP
37,461
45.2% share
15,888g
211 CS · 9.4/m
kotka grzmotka#rawr
Yasuo · ADC
5 / 1 / 4
25.7% KP
7,408
8.9% share
10,011g
189 CS · 8.4/m
Bombëlek#EUNE
Milio · Support
0 / 2 / 15
42.9% KP
4,101
4.9% share
6,793g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
