Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 322 days ago
15 / 1 / 2
K / D / A
65.4%
Kill participation
1,118.4
Damage / min
17,014g
574.5 gold / min
19
7 placed · 5 cleared
261
8.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBORBOLETA#mihos
Irelia · Top
1 / 5 / 3
30.8% KP
17,068
22.5% share
10,305g
253 CS · 8.5/m
Raise the puppy#papaf
Ekko · Jungle
2 / 4 / 3
38.5% KP
13,770
18.2% share
10,954g
242 CS · 8.2/m
TryhardEkko#Ekko
Lucian · Mid
3 / 11 / 2
38.5% KP
15,787
20.9% share
12,744g
223 CS · 7.5/m
LITANY XAYAHKING#R 1
Xayah · ADC
5 / 3 / 5
76.9% KP
21,772
28.8% share
14,361g
263 CS · 8.9/m
M4N0X#GTP
Rell · Support
2 / 3 / 9
84.6% KP
7,300
9.6% share
7,786g
31 CS · 1/m
Red side
VictoryFheder#EUNE
Sion · Top
6 / 4 / 10
61.5% KP
22,209
26.5% share
13,518g
234 CS · 7.9/m
La Noche Triste#Sweet
Lee Sin · Jungle
2 / 3 / 8
38.5% KP
8,320
9.9% share
10,003g
171 CS · 5.8/m
another lifetime#imy
Katarina · Mid
15 / 1 / 2
65.4% KP
33,123
39.5% share
17,014g
261 CS · 8.8/m
kotka grzmotka#rawr
Vayne · ADC
3 / 3 / 4
26.9% KP
14,179
16.9% share
11,371g
234 CS · 7.9/m
Bombëlek#EUNE
Lulu · Support
0 / 2 / 16
61.5% KP
5,985
7.1% share
8,516g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
