Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 318 days ago
12 / 4 / 7
K / D / A
65.5%
Kill participation
1,065.4
Damage / min
15,374g
572.6 gold / min
24
6 placed · 3 cleared
233
8.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrokyBoom#EUNE
Illaoi · Top
1 / 4 / 1
8.7% KP
17,141
19.2% share
10,088g
223 CS · 8.3/m
Kanato Kun#KNTKN
Qiyana · Jungle
9 / 5 / 8
73.9% KP
23,724
26.6% share
12,162g
172 CS · 6.4/m
superodvody #EUNE
Veigar · Mid
5 / 8 / 3
34.8% KP
15,505
17.4% share
9,869g
159 CS · 5.9/m
Psychopath Yura#PHXNK
Xayah · ADC
7 / 6 / 8
65.2% KP
26,762
30% share
11,879g
219 CS · 8.2/m
Byung Gyu#8888
Rakan · Support
1 / 6 / 16
73.9% KP
6,151
6.9% share
7,251g
18 CS · 0.7/m
Red side
VictoryFheder#EUNE
Sion · Top
5 / 0 / 8
44.8% KP
21,953
22.8% share
12,119g
225 CS · 8.4/m
cipkołak#kubuś
Ekko · Jungle
5 / 6 / 6
37.9% KP
16,644
17.3% share
11,616g
182 CS · 6.8/m
another lifetime#imy
Katarina · Mid
12 / 4 / 7
65.5% KP
28,606
29.7% share
15,374g
233 CS · 8.7/m
kotka grzmotka#rawr
Vayne · ADC
5 / 7 / 9
48.3% KP
24,875
25.8% share
10,866g
161 CS · 6/m
Bombëlek#EUNE
Lulu · Support
2 / 6 / 15
58.6% KP
4,318
4.5% share
7,972g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
