Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 318 days ago
4 / 6 / 1
K / D / A
35.7%
Kill participation
781.8
Damage / min
7,188g
346.1 gold / min
16
7 placed · 0 cleared
154
7.4 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBORBOLETA#mihos
Irelia · Top
7 / 1 / 4
45.8% KP
20,322
30.2% share
11,810g
189 CS · 9.1/m
Fame#2424
Viego · Jungle
6 / 0 / 7
54.2% KP
10,899
16.2% share
9,999g
145 CS · 7/m
MPATSOS SOSABABY#AURA
Ahri · Mid
4 / 3 / 9
54.2% KP
16,517
24.6% share
8,047g
149 CS · 7.2/m
Raise the puppy#papaf
Kai'Sa · ADC
4 / 5 / 8
50% KP
12,673
18.8% share
8,265g
136 CS · 6.5/m
high off life#2222
Rell · Support
3 / 5 / 11
58.3% KP
6,859
10.2% share
6,757g
20 CS · 1/m
Red side
DefeatFheder#EUNE
Sion · Top
0 / 6 / 1
7.1% KP
5,024
10% share
5,819g
137 CS · 6.6/m
cipkołak#kubuś
Nunu & Willump · Jungle
1 / 5 / 5
42.9% KP
9,971
19.8% share
6,734g
120 CS · 5.8/m
another lifetime#imy
Yone · Mid
4 / 6 / 1
35.7% KP
16,236
32.2% share
7,188g
154 CS · 7.4/m
kotka grzmotka#rawr
Kog'Maw · ADC
7 / 3 / 1
57.1% KP
13,031
25.8% share
9,526g
165 CS · 7.9/m
Bombëlek#EUNE
Lulu · Support
2 / 4 / 7
64.3% KP
6,166
12.2% share
5,905g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
