Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 317 days ago
7 / 6 / 7
K / D / A
53.8%
Kill participation
1,341.9
Damage / min
11,988g
456.7 gold / min
24
11 placed · 2 cleared
191
7.3 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSMECAR1#EUNE1
Dr. Mundo · Top
3 / 3 / 7
33.3% KP
31,198
25.1% share
11,518g
220 CS · 8.4/m
dodonadodo#int
Gwen · Jungle
11 / 5 / 8
63.3% KP
33,237
26.7% share
14,878g
225 CS · 8.6/m
Toshe Proeski#trep
Zed · Mid
16 / 7 / 5
70% KP
34,395
27.7% share
14,290g
171 CS · 6.5/m
AJ NA POSO#KULA
Xerath · ADC
0 / 6 / 8
26.7% KP
20,384
16.4% share
9,246g
150 CS · 5.7/m
BELARUS#MILIO
Nami · Support
0 / 5 / 18
60% KP
5,074
4.1% share
7,520g
28 CS · 1.1/m
Red side
VictoryFheder#EUNE
Sion · Top
3 / 4 / 4
26.9% KP
18,814
18.6% share
10,086g
222 CS · 8.5/m
skibidi menace#ENDME
Vi · Jungle
5 / 8 / 8
50% KP
17,599
17.4% share
10,536g
154 CS · 5.9/m
another lifetime#imy
Yone · Mid
7 / 6 / 7
53.8% KP
35,225
34.7% share
11,988g
191 CS · 7.3/m
KatFromHell#3435
Jinx · ADC
9 / 6 / 6
57.7% KP
25,029
24.7% share
14,519g
194 CS · 7.4/m
Elaine#Lunae
Soraka · Support
2 / 6 / 13
57.7% KP
4,723
4.7% share
8,286g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
