Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 315 days ago
8 / 5 / 9
K / D / A
45.9%
Kill participation
948.8
Damage / min
12,361g
494.4 gold / min
16
9 placed · 1 cleared
197
7.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Sion · Top
5 / 3 / 3
21.6% KP
26,134
22.5% share
11,259g
215 CS · 8.6/m
Sun God Nika#STRAW
Neeko · Jungle
10 / 4 / 11
56.8% KP
24,914
21.5% share
12,167g
170 CS · 6.8/m
another lifetime#imy
Katarina · Mid
8 / 5 / 9
45.9% KP
23,720
20.4% share
12,361g
197 CS · 7.9/m
KatFromHell#3435
Vayne · ADC
12 / 2 / 8
54.1% KP
31,797
27.4% share
12,797g
218 CS · 8.7/m
janna mi polisz#back
Janna · Support
2 / 0 / 27
78.4% KP
9,559
8.2% share
9,039g
23 CS · 0.9/m
Red side
DefeatMonster#reap
Dr. Mundo · Top
2 / 7 / 3
35.7% KP
26,572
29.9% share
9,198g
197 CS · 7.9/m
PesteDeVenetia#Clown
Kindred · Jungle
6 / 7 / 4
71.4% KP
24,452
27.5% share
12,574g
176 CS · 7/m
Gabriano#WPN
Syndra · Mid
4 / 5 / 4
57.1% KP
15,547
17.5% share
10,104g
195 CS · 7.8/m
レヴィ#Levi1
Yunara · ADC
2 / 10 / 4
42.9% KP
15,311
17.2% share
8,413g
177 CS · 7.1/m
Twelve#pain
Braum · Support
0 / 8 / 6
42.9% KP
7,069
7.9% share
5,926g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
