Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 312 days ago
18 / 4 / 10
K / D / A
62.2%
Kill participation
1,265.4
Damage / min
17,774g
619.7 gold / min
25
9 placed · 2 cleared
219
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Sion · Top
4 / 5 / 12
35.6% KP
18,090
14.6% share
11,450g
178 CS · 6.2/m
skibidi menace#ENDME
Gragas · Jungle
15 / 5 / 11
57.8% KP
33,861
27.3% share
16,891g
223 CS · 7.8/m
another lifetime#imy
Qiyana · Mid
18 / 4 / 10
62.2% KP
36,295
29.2% share
17,774g
219 CS · 7.6/m
janna mi polisz#back
Jinx · ADC
6 / 5 / 13
42.2% KP
28,230
22.7% share
12,922g
192 CS · 6.7/m
Wrong One#Ward
Braum · Support
2 / 4 / 22
53.3% KP
7,716
6.2% share
8,804g
17 CS · 0.6/m
Red side
DefeatNicram#Urgod
Urgot · Top
3 / 8 / 8
50% KP
20,316
21.3% share
11,465g
211 CS · 7.4/m
Art Deco#zzzzz
Sylas · Jungle
8 / 13 / 8
72.7% KP
23,927
25% share
11,160g
129 CS · 4.5/m
hopefully soon#again
Zed · Mid
5 / 10 / 7
54.5% KP
23,029
24.1% share
11,669g
187 CS · 6.5/m
Dominús#adc
Vayne · ADC
5 / 8 / 4
40.9% KP
21,401
22.4% share
11,607g
204 CS · 7.1/m
ArianaGrande#09 28
Milio · Support
1 / 6 / 14
68.2% KP
6,855
7.2% share
7,437g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
