Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 312 days ago
16 / 4 / 6
K / D / A
52.4%
Kill participation
1,194.5
Damage / min
11,695g
533.2 gold / min
11
7 placed · 0 cleared
150
6.8 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIm gonna hug u#owo
Quinn · Top
4 / 13 / 2
25% KP
15,844
18% share
6,242g
79 CS · 3.6/m
天无绝人之路#不放弃
Ambessa · Jungle
3 / 6 / 5
33.3% KP
11,531
13.1% share
7,354g
142 CS · 6.5/m
Bitie#UWU
Diana · Mid
8 / 6 / 3
45.8% KP
25,356
28.7% share
10,511g
144 CS · 6.6/m
G4S the Juice#HCN
Lucian · ADC
4 / 8 / 8
50% KP
17,632
20% share
7,368g
104 CS · 4.7/m
wooback#000
Neeko · Support
5 / 9 / 9
58.3% KP
17,900
20.3% share
7,285g
16 CS · 0.7/m
Red side
VictoryFheder#EUNE
Sion · Top
10 / 4 / 8
42.9% KP
16,937
22.3% share
10,253g
146 CS · 6.7/m
Komareczek#EUNE
Jarvan IV · Jungle
9 / 3 / 14
54.8% KP
14,192
18.7% share
10,659g
135 CS · 6.2/m
another lifetime#imy
Katarina · Mid
16 / 4 / 6
52.4% KP
26,199
34.4% share
11,695g
150 CS · 6.8/m
janna mi polisz#back
Jinx · ADC
4 / 6 / 15
45.2% KP
15,179
20% share
8,808g
127 CS · 5.8/m
Wrong One#Ward
Alistar · Support
3 / 7 / 8
26.2% KP
3,558
4.7% share
5,819g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
