Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 311 days ago
20 / 3 / 12
K / D / A
61.5%
Kill participation
1,543.1
Damage / min
18,446g
597.3 gold / min
22
6 placed · 2 cleared
230
7.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatťau#ahoj
Kayle · Top
10 / 8 / 2
44.4% KP
48,549
30.4% share
17,217g
252 CS · 8.2/m
Superstar Maty#EUNE
Aatrox · Jungle
4 / 12 / 6
37% KP
19,859
12.4% share
10,129g
156 CS · 5.1/m
rajed#6979
Viktor · Mid
1 / 12 / 5
22.2% KP
29,627
18.6% share
9,057g
171 CS · 5.5/m
pulzerxdd#7801
Zeri · ADC
9 / 12 / 7
59.3% KP
49,113
30.8% share
15,399g
196 CS · 6.3/m
Alekska#meow
Yuumi · Support
3 / 8 / 16
70.4% KP
12,553
7.9% share
8,961g
4 CS · 0.1/m
Red side
Victorykotka grzmotka#rawr
Kog'Maw · ADC
15 / 9 / 15
57.7% KP
41,350
27.6% share
15,674g
223 CS · 7.2/m
La Noche Triste#Sweet
Jarvan IV · Jungle
6 / 3 / 31
71.2% KP
24,259
16.2% share
14,089g
171 CS · 5.5/m
another lifetime#imy
Qiyana · Mid
20 / 3 / 12
61.5% KP
47,656
31.8% share
18,446g
230 CS · 7.4/m
Fheder#EUNE
Sion · Top
9 / 9 / 11
38.5% KP
26,087
17.4% share
12,722g
172 CS · 5.6/m
Elaine#Lunae
Nami · Support
2 / 3 / 33
67.3% KP
10,612
7.1% share
9,588g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
