Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 306 days ago
9 / 2 / 2
K / D / A
36.7%
Kill participation
1,013.3
Damage / min
11,850g
571.5 gold / min
10
7 placed · 0 cleared
189
9.1 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDoknes45#4343
Gwen · Top
2 / 4 / 1
21.4% KP
16,845
26.5% share
8,017g
154 CS · 7.4/m
어린이 포식자#LAMB
Ambessa · Jungle
5 / 5 / 2
50% KP
7,533
11.8% share
7,729g
125 CS · 6/m
Delmahinczyk#4478
Viktor · Mid
1 / 7 / 3
28.6% KP
15,746
24.8% share
6,575g
130 CS · 6.3/m
Kumar Ashwani8#INDIA
Miss Fortune · ADC
4 / 7 / 4
57.1% KP
15,681
24.7% share
8,666g
158 CS · 7.6/m
Flaxe#ARAM
Nautilus · Support
2 / 7 / 5
50% KP
7,783
12.2% share
5,381g
16 CS · 0.8/m
Red side
VictoryFheder#EUNE
Sion · Top
6 / 2 / 3
30% KP
12,593
17.6% share
8,882g
168 CS · 8.1/m
La Noche Triste#Sweet
Sylas · Jungle
6 / 2 / 11
56.7% KP
14,437
20.2% share
9,405g
126 CS · 6.1/m
another lifetime#imy
Katarina · Mid
9 / 2 / 2
36.7% KP
21,009
29.4% share
11,850g
189 CS · 9.1/m
kotka grzmotka#rawr
Vayne · ADC
9 / 5 / 6
50% KP
17,169
24% share
10,382g
163 CS · 7.9/m
janna mi polisz#back
Braum · Support
0 / 4 / 16
53.3% KP
6,295
8.8% share
6,968g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
