Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 300 days ago
4 / 5 / 5
K / D / A
29%
Kill participation
795.6
Damage / min
10,804g
450.5 gold / min
14
9 placed · 0 cleared
195
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatByczkens#BULL
Dr. Mundo · Top
1 / 3 / 1
9.5% KP
19,904
25% share
8,059g
177 CS · 7.4/m
Pan Wukong#sigma
Wukong · Jungle
6 / 6 / 3
42.9% KP
15,001
18.9% share
10,424g
157 CS · 6.5/m
Ekko Lover#SIGMA
Ekko · Mid
5 / 5 / 1
28.6% KP
16,943
21.3% share
9,419g
166 CS · 6.9/m
Doknes45#4343
Twitch · ADC
9 / 7 / 3
57.1% KP
22,073
27.8% share
11,126g
149 CS · 6.2/m
kubzi#cigan
Lulu · Support
0 / 10 / 10
47.6% KP
5,594
7% share
6,339g
25 CS · 1/m
Red side
VictoryFheder#EUNE
Sion · Top
3 / 1 / 1
12.9% KP
17,839
19.1% share
9,705g
207 CS · 8.6/m
cipkołak#kubuś
Nunu & Willump · Jungle
11 / 2 / 8
61.3% KP
18,297
19.6% share
11,725g
172 CS · 7.2/m
another lifetime#imy
Qiyana · Mid
4 / 5 / 5
29% KP
19,081
20.4% share
10,804g
195 CS · 8.1/m
kotka grzmotka#rawr
Miss Fortune · ADC
11 / 8 / 8
61.3% KP
24,424
26.2% share
12,265g
141 CS · 5.9/m
janna mi polisz#back
Xerath · Support
2 / 6 / 14
51.6% KP
13,673
14.7% share
7,552g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
