Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 300 days ago
10 / 3 / 6
K / D / A
66.7%
Kill participation
1,240.9
Damage / min
14,719g
529.1 gold / min
19
9 placed · 2 cleared
231
8.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Sion · Top
4 / 6 / 11
62.5% KP
15,205
18.5% share
10,746g
148 CS · 5.3/m
cipkołak#kubuś
Nunu & Willump · Jungle
4 / 2 / 8
50% KP
12,541
15.2% share
11,644g
214 CS · 7.7/m
another lifetime#imy
Katarina · Mid
10 / 3 / 6
66.7% KP
34,519
41.9% share
14,719g
231 CS · 8.3/m
janna mi polisz#back
Yuumi · Support
4 / 1 / 12
66.7% KP
3,075
3.7% share
8,463g
51 CS · 1.8/m
kotka grzmotka#rawr
Ezreal · ADC
2 / 1 / 6
33.3% KP
17,001
20.6% share
11,558g
212 CS · 7.6/m
Red side
DefeatIcarusSmiledAsHe#Fell
Yone · Top
4 / 7 / 2
46.2% KP
21,145
30.9% share
10,840g
200 CS · 7.2/m
Kulaaa#krul
Trundle · Jungle
5 / 6 / 4
69.2% KP
16,327
23.8% share
10,258g
133 CS · 4.8/m
VENDETTA#9696
Syndra · Mid
2 / 4 / 6
61.5% KP
18,414
26.9% share
10,019g
194 CS · 7/m
peel a useless#adc
Caitlyn · ADC
1 / 3 / 2
23.1% KP
7,372
10.8% share
9,040g
190 CS · 6.8/m
wifey#feet
Nami · Support
1 / 4 / 6
53.8% KP
5,254
7.7% share
6,905g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
