Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Flex · 300 days ago
1 / 6 / 3
K / D / A
23.5%
Kill participation
783
Damage / min
10,882g
389.8 gold / min
13
8 placed · 2 cleared
236
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFheder#EUNE
Sion · Top
3 / 5 / 1
23.5% KP
11,039
14.8% share
10,000g
189 CS · 6.8/m
skibidi menace#ENDME
Gwen · Jungle
2 / 7 / 2
23.5% KP
8,528
11.5% share
9,592g
196 CS · 7/m
another lifetime#imy
Ezreal · Mid
1 / 6 / 3
23.5% KP
21,859
29.4% share
10,882g
236 CS · 8.5/m
cipkołak#kubuś
Ekko · ADC
9 / 13 / 3
70.6% KP
21,459
28.8% share
10,392g
159 CS · 5.7/m
janna mi polisz#back
Leona · Support
2 / 10 / 9
64.7% KP
11,584
15.6% share
7,637g
30 CS · 1.1/m
Red side
VictoryNicram#Urgod
Urgot · Top
9 / 2 / 8
41.5% KP
25,284
19.8% share
13,279g
237 CS · 8.5/m
SMECAR1#EUNE1
Graves · Jungle
16 / 1 / 7
56.1% KP
27,718
21.7% share
17,056g
253 CS · 9.1/m
Mordeson#Omen
Mordekaiser · Mid
10 / 1 / 7
41.5% KP
21,125
16.6% share
13,431g
228 CS · 8.2/m
Natrium#NatMK
Brand · ADC
3 / 8 / 19
53.7% KP
39,099
30.6% share
10,860g
170 CS · 6.1/m
xiaobaopyke#zz1
Rell · Support
3 / 5 / 26
70.7% KP
14,352
11.2% share
9,843g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
