Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 290 days ago
14 / 10 / 8
K / D / A
53.7%
Kill participation
1,244.4
Damage / min
16,354g
430.6 gold / min
35
11 placed · 6 cleared
228
6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynithali#EUNE
Varus · Top
16 / 10 / 12
66.7% KP
50,081
28.7% share
18,293g
199 CS · 5.2/m
bugatti#2028
Evelynn · Jungle
8 / 10 / 15
54.8% KP
32,023
18.3% share
16,726g
258 CS · 6.8/m
CHASE#LOU1
Zaahen · Mid
12 / 5 / 18
71.4% KP
50,936
29.2% share
17,561g
242 CS · 6.4/m
Polish Junkie#MEEE
Orianna · ADC
5 / 8 / 20
59.5% KP
31,689
18.2% share
14,553g
249 CS · 6.6/m
Kidusy#4709
Rell · Support
1 / 8 / 31
76.2% KP
9,799
5.6% share
10,379g
28 CS · 0.7/m
Red side
DefeatDaxenGunslinger#EUNE
K'Sante · Top
13 / 10 / 7
48.8% KP
42,161
23.9% share
15,335g
186 CS · 4.9/m
kriske1#M5CS
Darius · Jungle
10 / 12 / 11
51.2% KP
33,414
19% share
14,398g
196 CS · 5.2/m
another lifetime#imy
Katarina · Mid
14 / 10 / 8
53.7% KP
47,266
26.8% share
16,354g
228 CS · 6/m
desire#lxst
Ashe · ADC
2 / 7 / 14
39% KP
35,081
19.9% share
14,199g
258 CS · 6.8/m
xterminatorul#EUNE
Karma · Support
2 / 3 / 30
78% KP
18,342
10.4% share
12,366g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
