Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 289 days ago
6 / 8 / 6
K / D / A
57.1%
Kill participation
672.7
Damage / min
13,225g
453.4 gold / min
21
10 placed · 3 cleared
208
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPiesNaBaby228#1940
Zaahen · Top
4 / 4 / 8
57.1% KP
27,212
27.8% share
13,149g
231 CS · 7.9/m
cipkołak#kubuś
Nunu & Willump · Jungle
3 / 4 / 14
81% KP
19,006
19.4% share
10,984g
163 CS · 5.6/m
another lifetime#imy
Katarina · Mid
6 / 8 / 6
57.1% KP
19,619
20.1% share
13,225g
208 CS · 7.1/m
edru#goat
Draven · ADC
5 / 4 / 5
47.6% KP
20,098
20.6% share
14,538g
249 CS · 8.5/m
F1ko#EUNE
Nami · Support
3 / 3 / 14
81% KP
11,812
12.1% share
9,439g
22 CS · 0.8/m
Red side
DefeatLunaTown#EUNE
Taric · Top
0 / 3 / 8
34.8% KP
13,598
14.8% share
8,713g
156 CS · 5.3/m
RUMBLINGRUMBLING#0000
Kayn · Jungle
9 / 3 / 6
65.2% KP
20,390
22.2% share
13,289g
222 CS · 7.6/m
Takoso#777
Tryndamere · Mid
1 / 6 / 8
39.1% KP
25,553
27.8% share
11,195g
229 CS · 7.9/m
nithali#EUNE
Cho'Gath · ADC
12 / 3 / 7
82.6% KP
20,912
22.8% share
14,025g
201 CS · 6.9/m
Mag Bartek#Czary
Senna · Support
1 / 6 / 12
56.5% KP
11,362
12.4% share
8,933g
56 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
