Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 289 days ago
4 / 5 / 9
K / D / A
68.4%
Kill participation
866.3
Damage / min
9,455g
421.8 gold / min
12
8 placed · 1 cleared
183
8.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSlezy#SIAB
Irelia · Top
0 / 10 / 5
26.3% KP
14,408
19.6% share
7,244g
173 CS · 7.7/m
18cmOfTrueDmg#EUNE
Zed · Jungle
9 / 5 / 7
84.2% KP
16,313
22.1% share
10,902g
120 CS · 5.4/m
another lifetime#imy
Katarina · Mid
4 / 5 / 9
68.4% KP
19,420
26.4% share
9,455g
183 CS · 8.2/m
Owned By Sjuza#MNAU
Syndra · ADC
3 / 7 / 3
31.6% KP
16,374
22.2% share
8,529g
144 CS · 6.4/m
pavlik1221#EUNE
Leona · Support
3 / 9 / 7
52.6% KP
7,160
9.7% share
5,700g
18 CS · 0.8/m
Red side
VictoryßlσσdLust#SIAB
Nasus · Top
9 / 4 / 6
41.7% KP
19,041
21.3% share
11,011g
170 CS · 7.6/m
II BARVOK II#REAL
Bel'Veth · Jungle
13 / 2 / 8
58.3% KP
21,098
23.6% share
12,787g
173 CS · 7.7/m
Špecialkey#EUNE
Heimerdinger · ADC
6 / 2 / 6
33.3% KP
16,126
18% share
12,077g
203 CS · 9.1/m
HOMER SIMPSON#EUNEE
Kai'Sa · Mid
8 / 4 / 3
30.6% KP
22,928
25.7% share
11,467g
218 CS · 9.7/m
Puppyrawr#Rawr
Karma · Support
0 / 7 / 20
55.6% KP
10,176
11.4% share
8,298g
41 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
