Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 289 days ago
20 / 4 / 9
K / D / A
78.4%
Kill participation
1,140.5
Damage / min
17,300g
639.2 gold / min
37
7 placed · 7 cleared
232
8.6 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOpρenheimer#break
Camille · Top
1 / 6 / 6
18.9% KP
12,431
13% share
7,657g
117 CS · 4.3/m
Exehel#EUNE
Diana · Jungle
2 / 6 / 12
37.8% KP
16,463
17.2% share
10,345g
186 CS · 6.9/m
another lifetime#imy
Qiyana · Mid
20 / 4 / 9
78.4% KP
30,870
32.3% share
17,300g
232 CS · 8.6/m
HOMER SIMPSON#EUNEE
Tristana · ADC
12 / 3 / 9
56.8% KP
30,197
31.6% share
16,164g
261 CS · 9.6/m
pavlik1221#EUNE
Karma · Support
2 / 4 / 19
56.8% KP
5,684
5.9% share
8,830g
16 CS · 0.6/m
Red side
DefeatTralaleloTralala#XDDDD
Aatrox · Top
4 / 6 / 8
52.2% KP
18,328
25.5% share
10,950g
178 CS · 6.6/m
cipkołak#kubuś
Nunu & Willump · Jungle
1 / 6 / 14
65.2% KP
10,667
14.8% share
10,075g
174 CS · 6.4/m
StraightTaric#TARIC
Malzahar · Mid
2 / 10 / 4
26.1% KP
9,290
12.9% share
10,710g
229 CS · 8.5/m
wojanek#1029
Kai'Sa · ADC
11 / 7 / 7
78.3% KP
24,993
34.7% share
14,729g
207 CS · 7.6/m
BoIek PoIívka#EUNE
Pyke · Support
5 / 8 / 6
47.8% KP
8,708
12.1% share
9,417g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
