Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 289 days ago
14 / 6 / 7
K / D / A
58.3%
Kill participation
1,103
Damage / min
17,450g
550.5 gold / min
22
12 placed · 5 cleared
252
7.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKodhi#GOAT
Dr. Mundo · Top
3 / 9 / 9
37.5% KP
25,036
18.4% share
12,022g
209 CS · 6.6/m
veveras003#EUNE
Amumu · Jungle
5 / 7 / 13
56.3% KP
18,272
13.4% share
12,411g
203 CS · 6.4/m
Falty#EUNE
Ambessa · Mid
2 / 5 / 8
31.3% KP
19,095
14% share
11,158g
219 CS · 6.9/m
HOMER SIMPSON#EUNEE
Ezreal · ADC
11 / 7 / 12
71.9% KP
45,228
33.2% share
14,967g
245 CS · 7.7/m
zzzzzzzzzzzsleep#zzzzz
Zoe · Support
11 / 9 / 15
81.3% KP
28,441
20.9% share
13,147g
35 CS · 1.1/m
Red side
VictorySlezy#SIAB
Tryndamere · Top
13 / 5 / 9
61.1% KP
45,311
34.2% share
18,204g
298 CS · 9.4/m
cipkołak#kubuś
Nunu & Willump · Jungle
6 / 4 / 25
86.1% KP
23,195
17.5% share
13,834g
170 CS · 5.4/m
another lifetime#imy
Katarina · Mid
14 / 6 / 7
58.3% KP
34,966
26.4% share
17,450g
252 CS · 7.9/m
desire#lxst
Vayne · ADC
2 / 8 / 10
33.3% KP
21,617
16.3% share
10,950g
190 CS · 6/m
Grzygson#2137
Braum · Support
1 / 10 / 18
52.8% KP
7,319
5.5% share
8,534g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
