Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 289 days ago
12 / 7 / 7
K / D / A
59.4%
Kill participation
977.2
Damage / min
14,951g
541 gold / min
29
8 placed · 6 cleared
170
6.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnnie no panties#67614
Shen · Top
3 / 2 / 4
21.9% KP
21,779
22.9% share
11,953g
267 CS · 9.7/m
ill try#EUNE
Zaahen · Jungle
11 / 1 / 9
62.5% KP
24,087
25.3% share
15,595g
242 CS · 8.8/m
another lifetime#imy
Qiyana · Mid
12 / 7 / 7
59.4% KP
27,004
28.4% share
14,951g
170 CS · 6.2/m
MIND LOSING CEO#LSDDD
Miss Fortune · ADC
5 / 5 / 8
40.6% KP
15,342
16.1% share
13,070g
236 CS · 8.5/m
Krisztit pakolom#kobee
Rell · Support
1 / 4 / 18
59.4% KP
6,960
7.3% share
8,796g
31 CS · 1.1/m
Red side
DefeatWoof Woof#GRUBY
Renekton · Top
1 / 5 / 1
10.5% KP
15,400
20.5% share
9,402g
228 CS · 8.3/m
twtv enoxyas#Godly
Sylas · Jungle
4 / 7 / 4
42.1% KP
9,774
13% share
10,007g
193 CS · 7/m
Nerokaigi#EUNE
Diana · Mid
9 / 9 / 1
52.6% KP
23,104
30.8% share
13,064g
196 CS · 7.1/m
neXt Evil#EUNE
Corki · ADC
4 / 5 / 6
52.6% KP
19,245
25.6% share
11,594g
230 CS · 8.3/m
Keria Jr#EUNE
Lulu · Support
1 / 6 / 9
52.6% KP
7,552
10.1% share
6,888g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
