Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 288 days ago
7 / 11 / 3
K / D / A
35.7%
Kill participation
881.7
Damage / min
14,785g
462 gold / min
15
12 placed · 1 cleared
252
7.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLivin Liloka#102m
Aatrox · Top
2 / 7 / 6
20% KP
20,853
15.6% share
12,151g
215 CS · 6.7/m
PONOS BOSNE#NDZO
Ambessa · Jungle
10 / 4 / 16
65% KP
33,355
24.9% share
16,354g
271 CS · 8.5/m
5t34Lthy#EUNE
Aurelion Sol · Mid
14 / 7 / 13
67.5% KP
43,871
32.7% share
16,217g
178 CS · 5.6/m
n1z#4444
Jhin · ADC
13 / 5 / 13
65% KP
24,812
18.5% share
17,442g
259 CS · 8.1/m
Mr Hasakey#EUNE
Nami · Support
1 / 5 / 25
65% KP
11,154
8.3% share
9,386g
25 CS · 0.8/m
Red side
DefeatMr Fusion#EUNE
Ryze · Top
5 / 6 / 6
39.3% KP
31,183
25.7% share
14,172g
276 CS · 8.6/m
Prince Of Bronx#1213
Jarvan IV · Jungle
4 / 5 / 16
71.4% KP
15,660
12.9% share
12,524g
203 CS · 6.3/m
another lifetime#imy
Irelia · Mid
7 / 11 / 3
35.7% KP
28,214
23.3% share
14,785g
252 CS · 7.9/m
纳贾奇桑杜#CHINA
Aphelios · ADC
7 / 9 / 4
39.3% KP
30,834
25.4% share
14,446g
231 CS · 7.2/m
veveras003#EUNE
Elise · Support
5 / 9 / 9
50% KP
15,288
12.6% share
9,569g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
