Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 288 days ago
17 / 7 / 6
K / D / A
74.2%
Kill participation
1,381.3
Damage / min
17,529g
536.6 gold / min
30
13 placed · 4 cleared
245
7.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChris Moltisanti#CEO
Sylas · Top
3 / 5 / 10
41.9% KP
21,740
17.2% share
11,824g
220 CS · 6.7/m
76x5193r874vn213#1234
Ezreal · Jungle
2 / 4 / 10
38.7% KP
23,542
18.6% share
12,674g
234 CS · 7.2/m
another lifetime#imy
Katarina · Mid
17 / 7 / 6
74.2% KP
45,122
35.7% share
17,529g
245 CS · 7.5/m
Tanja Savic#miran
Aphelios · ADC
9 / 5 / 4
41.9% KP
28,291
22.4% share
16,077g
232 CS · 7.1/m
BakeryOwner#BREAD
Milio · Support
0 / 3 / 24
77.4% KP
7,560
6% share
9,109g
23 CS · 0.7/m
Red side
Defeatluke#ummmm
Urgot · Top
7 / 4 / 3
41.7% KP
23,584
23.4% share
14,689g
245 CS · 7.5/m
GiviX#EUNE
Qiyana · Jungle
8 / 8 / 6
58.3% KP
29,265
29.1% share
15,395g
259 CS · 7.9/m
Christian Bob#EUNE
Ryze · Mid
4 / 6 / 7
45.8% KP
21,218
21.1% share
13,207g
226 CS · 6.9/m
Dariuszek#DEMON
Swain · ADC
3 / 6 / 6
37.5% KP
20,462
20.3% share
11,414g
207 CS · 6.3/m
xterminatorul#EUNE
Karma · Support
2 / 7 / 14
66.7% KP
6,181
6.1% share
9,043g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
