Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 288 days ago
15 / 7 / 5
K / D / A
55.6%
Kill participation
1,739.4
Damage / min
17,353g
567.7 gold / min
25
13 placed · 2 cleared
239
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuccessful#ntnt
Ambessa · Top
5 / 8 / 4
32.1% KP
24,080
21.2% share
11,419g
213 CS · 7/m
FORGOTTEN ARC#HAHAX
Briar · Jungle
10 / 9 / 10
71.4% KP
28,330
25% share
13,962g
186 CS · 6.1/m
FASCIOOR MID ACC#1v9
Kassadin · Mid
5 / 4 / 11
57.1% KP
26,744
23.6% share
13,451g
247 CS · 8.1/m
TheFinalBlade#7924
Yasuo · ADC
5 / 10 / 7
42.9% KP
19,071
16.8% share
11,274g
189 CS · 6.2/m
BoIek PoIívka#EUNE
Neeko · Support
3 / 6 / 11
50% KP
15,128
13.3% share
8,211g
35 CS · 1.1/m
Red side
VictoryCoatpustmain#Main
K'Sante · Top
10 / 2 / 10
55.6% KP
27,343
21.2% share
16,055g
265 CS · 8.7/m
cipkołak#kubuś
Nunu & Willump · Jungle
4 / 6 / 19
63.9% KP
14,705
11.4% share
12,723g
195 CS · 6.4/m
another lifetime#imy
Yone · Mid
15 / 7 / 5
55.6% KP
53,169
41.1% share
17,353g
239 CS · 7.8/m
Sly like a fox #EUNE
Ziggs · ADC
4 / 8 / 12
44.4% KP
20,886
16.2% share
12,446g
210 CS · 6.9/m
StraightTaric#TARIC
Taric · Support
3 / 5 / 24
75% KP
13,172
10.2% share
10,911g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
