Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 288 days ago
8 / 4 / 7
K / D / A
53.6%
Kill participation
1,115.1
Damage / min
11,020g
465 gold / min
14
6 placed · 2 cleared
168
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSettsøn#curse
Mordekaiser · Top
3 / 7 / 6
37.5% KP
16,761
21.7% share
7,683g
121 CS · 5.1/m
HEXAKILLpro01#EUNE
Hecarim · Jungle
7 / 2 / 11
75% KP
17,447
22.6% share
11,099g
187 CS · 7.9/m
TheVaskoBest#EUNE
Garen · Mid
11 / 8 / 6
70.8% KP
21,614
28% share
11,196g
124 CS · 5.2/m
Lurcz#Lurcz
Sivir · ADC
2 / 4 / 5
29.2% KP
14,861
19.2% share
7,541g
136 CS · 5.7/m
zzzzzzzzzzzsleep#zzzzz
Soraka · Support
1 / 7 / 16
70.8% KP
6,609
8.6% share
6,383g
23 CS · 1/m
Red side
Victorylf girlfriend#shiro
Vayne · Top
8 / 5 / 2
35.7% KP
28,837
24.2% share
11,458g
165 CS · 7/m
Paresz14#6666
Viego · Jungle
8 / 3 / 7
53.6% KP
25,285
21.2% share
12,083g
197 CS · 8.3/m
Slezy#SIAB
Tryndamere · Mid
3 / 8 / 6
32.1% KP
27,066
22.7% share
11,529g
192 CS · 8.1/m
another lifetime#imy
Katarina · ADC
8 / 4 / 7
53.6% KP
26,428
22.2% share
11,020g
168 CS · 7.1/m
desire#lxst
Braum · Support
1 / 4 / 18
67.9% KP
11,404
9.6% share
7,368g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
