Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 288 days ago
1 / 7 / 2
K / D / A
33.3%
Kill participation
642.9
Damage / min
9,339g
348 gold / min
11
10 placed · 3 cleared
215
8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBaboiu din Delta#peste
Malphite · Top
2 / 6 / 2
44.4% KP
11,485
17.5% share
8,817g
164 CS · 6.1/m
RUMBLINGRUMBLING#0000
Kayn · Jungle
2 / 6 / 0
22.2% KP
9,837
15% share
8,545g
156 CS · 5.8/m
another lifetime#imy
Yone · Mid
1 / 7 / 2
33.3% KP
17,251
26.2% share
9,339g
215 CS · 8/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 6 / 2
66.7% KP
22,001
33.5% share
11,235g
216 CS · 8/m
wdhs#EUNE
Nami · Support
0 / 2 / 6
66.7% KP
5,154
7.8% share
6,234g
26 CS · 1/m
Red side
VictoryΜcLovin#Fogel
Sylas · Top
8 / 5 / 4
44.4% KP
25,843
26.8% share
11,623g
173 CS · 6.4/m
Cpt Mpizos#EUNE
Diana · Jungle
7 / 1 / 9
59.3% KP
22,136
23% share
13,415g
252 CS · 9.4/m
no enemies#aΙive
Orianna · Mid
6 / 1 / 13
70.4% KP
26,958
28% share
13,589g
203 CS · 7.6/m
sejf#HRBSK
Xayah · ADC
5 / 1 / 8
48.1% KP
18,049
18.7% share
13,163g
221 CS · 8.2/m
Dongerino17#EUNE
Milio · Support
1 / 1 / 14
55.6% KP
3,363
3.5% share
7,777g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
