Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 288 days ago
5 / 3 / 7
K / D / A
37.5%
Kill participation
647.1
Damage / min
9,876g
394.5 gold / min
27
7 placed · 4 cleared
165
6.6 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydarkweb region#EUNE
Irelia · Top
4 / 6 / 7
34.4% KP
18,525
21% share
11,876g
199 CS · 7.9/m
cipkołak#kubuś
Nunu & Willump · Jungle
2 / 1 / 18
62.5% KP
11,949
13.6% share
11,239g
192 CS · 7.7/m
another lifetime#imy
Akali · Mid
5 / 3 / 7
37.5% KP
16,200
18.4% share
9,876g
165 CS · 6.6/m
AleEmotkaZostała#RMJ
Ezreal · ADC
11 / 1 / 8
59.4% KP
28,463
32.3% share
14,926g
237 CS · 9.5/m
veke00#EUNE
Brand · Support
10 / 0 / 6
50% KP
12,960
14.7% share
9,780g
38 CS · 1.5/m
Red side
DefeatBORBOLETA#mihos
Cassiopeia · Top
5 / 7 / 2
63.6% KP
21,142
30.4% share
9,856g
203 CS · 8.1/m
INVEST IN LTC#B4B
Naafiri · Jungle
2 / 7 / 5
63.6% KP
15,097
21.7% share
10,015g
150 CS · 6/m
Equilibrium#TWTV
Zed · Mid
2 / 5 / 1
27.3% KP
16,033
23% share
8,626g
182 CS · 7.3/m
Venux1221#EUNE
Lucian · ADC
2 / 7 / 1
27.3% KP
12,792
18.4% share
8,711g
176 CS · 7/m
RW4U#777
Senna · Support
0 / 6 / 2
18.2% KP
4,574
6.6% share
6,000g
44 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
