Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 287 days ago
10 / 10 / 3
K / D / A
59.1%
Kill participation
924.6
Damage / min
14,760g
441.7 gold / min
22
7 placed · 3 cleared
198
5.9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorympanda trekta#WOOF
Gnar · Top
11 / 7 / 7
36.7% KP
21,569
16.3% share
15,795g
198 CS · 5.9/m
cipkołak#kubuś
Nunu & Willump · Jungle
10 / 1 / 32
85.7% KP
30,141
22.8% share
16,553g
206 CS · 6.2/m
ßlσσdLust#SIAB
Mel · Mid
18 / 2 / 9
55.1% KP
41,311
31.3% share
17,652g
245 CS · 7.3/m
Mill3r#69696
Ezreal · ADC
9 / 7 / 15
49% KP
28,270
21.4% share
14,653g
216 CS · 6.5/m
step brother#feet
Karma · Support
1 / 5 / 33
69.4% KP
10,759
8.1% share
10,730g
33 CS · 1/m
Red side
DefeatTEEMIOS#EUNE
Teemo · Top
2 / 9 / 6
36.4% KP
25,521
21.2% share
13,253g
219 CS · 6.6/m
MetriX112#EUNE
Nocturne · Jungle
6 / 11 / 7
59.1% KP
25,801
21.4% share
14,011g
230 CS · 6.9/m
another lifetime#imy
Katarina · Mid
10 / 10 / 3
59.1% KP
30,897
25.6% share
14,760g
198 CS · 5.9/m
hardcorejew#EUNE
Draven · ADC
4 / 8 / 4
36.4% KP
29,182
24.2% share
13,686g
267 CS · 8/m
shefa na rasizma#negri
Nami · Support
0 / 11 / 14
63.6% KP
9,238
7.7% share
8,301g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
