Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 287 days ago
7 / 6 / 11
K / D / A
66.7%
Kill participation
1,125.9
Damage / min
13,768g
505.9 gold / min
26
11 placed · 2 cleared
200
7.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGood INTentSion#Feed
Irelia · Top
1 / 8 / 3
14.8% KP
20,890
20.3% share
10,103g
194 CS · 7.1/m
ShadowIQ#EUNE
Udyr · Jungle
13 / 2 / 5
66.7% KP
29,623
28.7% share
16,393g
240 CS · 8.8/m
another lifetime#imy
Katarina · Mid
7 / 6 / 11
66.7% KP
30,643
29.7% share
13,768g
200 CS · 7.3/m
ttvstrawhatx2#EUNE
Jinx · ADC
6 / 6 / 9
55.6% KP
16,737
16.2% share
12,446g
199 CS · 7.3/m
BochkataIsTaken#EUNE
Milio · Support
0 / 3 / 18
66.7% KP
5,197
5% share
7,799g
23 CS · 0.8/m
Red side
DefeatŠpecialkey#EUNE
Sion · Top
3 / 7 / 6
36% KP
15,120
18.7% share
9,501g
191 CS · 7/m
kiana mono#EUNE
Evelynn · Jungle
7 / 6 / 6
52% KP
17,268
21.3% share
12,175g
222 CS · 8.2/m
Prince Of Bronx#1213
Diana · Mid
5 / 5 / 7
48% KP
20,256
25% share
10,817g
200 CS · 7.3/m
APHELIKING#6666
Aphelios · ADC
8 / 6 / 5
52% KP
21,303
26.3% share
12,254g
211 CS · 7.8/m
Adela Salmonella#EGIRL
Renata Glasc · Support
2 / 3 / 11
52% KP
7,002
8.6% share
7,398g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
