Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 287 days ago
18 / 5 / 9
K / D / A
55.1%
Kill participation
1,451.7
Damage / min
14,732g
579.6 gold / min
9
8 placed · 1 cleared
196
7.7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWilli#ŠSI
Varus · Top
10 / 3 / 9
38.8% KP
28,337
25.1% share
13,815g
194 CS · 7.6/m
k4c4o #EUNE
Shaco · Jungle
12 / 2 / 9
42.9% KP
16,410
14.5% share
13,008g
190 CS · 7.5/m
covridog#233
Akali · Mid
8 / 7 / 3
22.4% KP
22,500
19.9% share
10,409g
170 CS · 6.7/m
another lifetime#imy
Katarina · ADC
18 / 5 / 9
55.1% KP
36,898
32.7% share
14,732g
196 CS · 7.7/m
Baboiu din Delta#peste
Braum · Support
1 / 6 / 25
53.1% KP
8,774
7.8% share
8,202g
24 CS · 0.9/m
Red side
DefeatIcarusSmiledAsHe#Fell
Swain · Top
1 / 12 / 3
17.4% KP
11,645
13.9% share
6,532g
120 CS · 4.7/m
CNCRMUTANT666#FREAK
Rengar · Jungle
4 / 13 / 10
60.9% KP
15,671
18.7% share
8,838g
125 CS · 4.9/m
zlutas10 int acc#666
Lissandra · Mid
8 / 6 / 5
56.5% KP
21,647
25.8% share
12,234g
192 CS · 7.6/m
ßlσσdLust#SIAB
Smolder · ADC
7 / 7 / 4
47.8% KP
21,514
25.6% share
9,056g
155 CS · 6.1/m
Chubla#EUNE
Bard · Support
3 / 11 / 10
56.5% KP
13,507
16.1% share
7,381g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
