Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 287 days ago
13 / 6 / 5
K / D / A
56.3%
Kill participation
1,100.3
Damage / min
15,331g
508.8 gold / min
15
9 placed · 2 cleared
230
7.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNikola100806#EUNE
Shen · Top
1 / 6 / 5
30% KP
8,198
10.5% share
9,453g
177 CS · 5.9/m
ShadowIQ#EUNE
Master Yi · Jungle
7 / 3 / 4
55% KP
16,884
21.6% share
14,363g
230 CS · 7.6/m
Bitie#UWU
Mel · Mid
7 / 7 / 3
50% KP
23,132
29.6% share
12,248g
237 CS · 7.9/m
NeedYourBlood08#EUNE
Twitch · ADC
5 / 12 / 5
50% KP
21,841
28% share
13,056g
206 CS · 6.8/m
I blink#dont
Nami · Support
0 / 4 / 15
75% KP
8,059
10.3% share
7,985g
41 CS · 1.4/m
Red side
VictoryCHALLENGER OR#BALD
Darius · Top
5 / 2 / 5
31.3% KP
22,315
22.1% share
13,199g
223 CS · 7.4/m
HUMONGOUS JG GAP#1337
Graves · Jungle
7 / 3 / 12
59.4% KP
20,998
20.8% share
13,504g
230 CS · 7.6/m
another lifetime#imy
Katarina · Mid
13 / 6 / 5
56.3% KP
33,155
32.8% share
15,331g
230 CS · 7.6/m
Wowur#Gaur
Tristana · ADC
5 / 5 / 8
40.6% KP
14,493
14.4% share
12,198g
183 CS · 6.1/m
Revillo#FRYTA
Amumu · Support
2 / 4 / 17
59.4% KP
9,973
9.9% share
8,632g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
