Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 287 days ago
15 / 5 / 8
K / D / A
54.8%
Kill participation
1,170.9
Damage / min
21,486g
528.8 gold / min
40
13 placed · 3 cleared
311
7.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHALLENGER OR#BALD
Darius · Top
9 / 5 / 9
42.9% KP
20,075
12.8% share
15,227g
236 CS · 5.8/m
L9 Myκys#EUNE
Talon · Jungle
13 / 9 / 12
59.5% KP
44,140
28.1% share
18,100g
277 CS · 6.8/m
another lifetime#imy
Katarina · Mid
15 / 5 / 8
54.8% KP
47,579
30.3% share
21,486g
311 CS · 7.7/m
Terminal 00#EUNE
Twitch · ADC
4 / 9 / 17
50% KP
37,908
24.1% share
16,844g
305 CS · 7.5/m
SPINDER#EUNE
Lulu · Support
1 / 6 / 22
54.8% KP
7,309
4.7% share
10,369g
32 CS · 0.8/m
Red side
DefeatHere to Dunk#EUNE
Jax · Top
5 / 9 / 10
44.1% KP
20,898
14.2% share
15,044g
198 CS · 4.9/m
TACIINMORTIITAI#FKNLW
Zed · Jungle
12 / 6 / 10
64.7% KP
49,739
33.8% share
21,074g
291 CS · 7.2/m
Bitie#UWU
Orianna · Mid
5 / 12 / 14
55.9% KP
36,275
24.7% share
14,231g
225 CS · 5.5/m
44teca#aura
Tristana · ADC
11 / 9 / 5
47.1% KP
31,990
21.8% share
18,323g
302 CS · 7.4/m
step brother#feet
Karma · Support
1 / 6 / 24
73.5% KP
8,074
5.5% share
10,361g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
