Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 286 days ago
5 / 6 / 6
K / D / A
68.8%
Kill participation
836.3
Damage / min
12,055g
458.4 gold / min
14
9 placed · 1 cleared
218
8.3 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSettsøn#curse
Sett · Top
0 / 6 / 2
12.5% KP
9,865
14.7% share
8,928g
178 CS · 6.8/m
BigDaddy69XDLUL1#6969
Talon · Jungle
9 / 7 / 5
87.5% KP
22,002
32.9% share
14,304g
195 CS · 7.4/m
another lifetime#imy
Katarina · Mid
5 / 6 / 6
68.8% KP
21,994
32.8% share
12,055g
218 CS · 8.3/m
IlIlIlIlIlIlIlIl#RX89
Kai'Sa · ADC
2 / 3 / 1
18.8% KP
9,769
14.6% share
10,681g
206 CS · 7.8/m
BochkataIsTaken#EUNE
Milio · Support
0 / 4 / 11
68.8% KP
3,340
5% share
7,302g
29 CS · 1.1/m
Red side
Victorysifbbfwu#EUNE
Malphite · Top
3 / 3 / 2
19.2% KP
21,091
21.3% share
10,680g
205 CS · 7.8/m
eune admin#134
Kha'Zix · Jungle
8 / 2 / 3
42.3% KP
17,772
17.9% share
12,282g
224 CS · 8.5/m
SPINDER#EUNE
Irelia · Mid
9 / 2 / 3
46.2% KP
27,394
27.6% share
16,026g
262 CS · 10/m
Dositej Colamax#EUNE
Ziggs · ADC
5 / 5 / 5
38.5% KP
24,141
24.4% share
10,598g
203 CS · 7.7/m
Adela Salmonella#EGIRL
Nami · Support
1 / 4 / 13
53.8% KP
8,722
8.8% share
7,954g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
