Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 286 days ago
8 / 5 / 5
K / D / A
35.1%
Kill participation
928.7
Damage / min
12,320g
463.2 gold / min
17
10 placed · 1 cleared
212
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshefa na rasizma#negri
Pantheon · Top
5 / 10 / 6
39.3% KP
14,302
17% share
8,711g
123 CS · 4.6/m
TACIINMORTIITAI#FKNLW
Zed · Jungle
6 / 10 / 6
42.9% KP
13,710
16.3% share
12,237g
165 CS · 6.2/m
44teca#aura
Kassadin · Mid
6 / 2 / 8
50% KP
18,585
22% share
14,343g
237 CS · 8.9/m
Al Bari#god
Jhin · ADC
6 / 4 / 9
53.6% KP
21,823
25.9% share
11,714g
198 CS · 7.4/m
ZYTHORIANNNNNNNN#WHOXD
Sylas · Support
5 / 11 / 12
60.7% KP
15,945
18.9% share
9,627g
18 CS · 0.7/m
Red side
VictoryCatalinu01#2001
Varus · Top
8 / 8 / 5
35.1% KP
21,695
21.3% share
13,482g
207 CS · 7.8/m
ShadowIQ#EUNE
Udyr · Jungle
13 / 2 / 9
59.5% KP
27,308
26.8% share
14,952g
204 CS · 7.7/m
another lifetime#imy
Katarina · Mid
8 / 5 / 5
35.1% KP
24,703
24.3% share
12,320g
212 CS · 8/m
202#EUNE
Draven · ADC
6 / 4 / 7
35.1% KP
17,602
17.3% share
12,443g
209 CS · 7.9/m
Cieply Harnas#SMAK
Nami · Support
2 / 9 / 22
64.9% KP
10,470
10.3% share
9,097g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
