Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 286 days ago
12 / 1 / 1
K / D / A
44.8%
Kill participation
942.1
Damage / min
12,706g
638 gold / min
13
5 placed · 0 cleared
182
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXusopnixths#niaou
Garen · Top
1 / 7 / 0
12.5% KP
8,760
24.2% share
6,348g
131 CS · 6.6/m
R F 2AA W AE#9999
Master Yi · Jungle
2 / 5 / 0
25% KP
8,452
23.3% share
6,601g
130 CS · 6.5/m
Settsøn#curse
Mordekaiser · Mid
2 / 5 / 1
37.5% KP
7,279
20.1% share
7,141g
127 CS · 6.4/m
Polish Junkie#MEEE
Jinx · ADC
3 / 8 / 0
37.5% KP
7,827
21.6% share
6,829g
124 CS · 6.2/m
desire#lxst
Milio · Support
0 / 4 / 2
25% KP
3,943
10.9% share
4,633g
33 CS · 1.7/m
Red side
VictoryWanteck#EUNE
Riven · Top
10 / 1 / 1
37.9% KP
19,504
29% share
10,713g
174 CS · 8.7/m
ttvstrawhatx2#EUNE
Diana · Jungle
2 / 2 / 3
17.2% KP
5,029
7.5% share
7,683g
158 CS · 7.9/m
another lifetime#imy
Qiyana · Mid
12 / 1 / 1
44.8% KP
18,763
27.9% share
12,706g
182 CS · 9.1/m
44teca#aura
Syndra · ADC
5 / 2 / 6
37.9% KP
20,102
29.9% share
8,602g
161 CS · 8.1/m
Mike Oochie#TASTY
Soraka · Support
0 / 2 / 15
51.7% KP
3,822
5.7% share
6,301g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
