Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 286 days ago
15 / 6 / 10
K / D / A
73.5%
Kill participation
1,410.4
Damage / min
17,443g
597.4 gold / min
25
10 placed · 1 cleared
223
7.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqeniu#0050
Yasuo · Top
2 / 8 / 6
23.5% KP
14,657
12.3% share
12,535g
247 CS · 8.5/m
nicebrokencandle#WQRAA
Qiyana · Jungle
11 / 4 / 8
55.9% KP
24,370
20.4% share
15,850g
259 CS · 8.9/m
another lifetime#imy
Katarina · Mid
15 / 6 / 10
73.5% KP
41,184
34.5% share
17,443g
223 CS · 7.6/m
AncientSage#1911
Swain · ADC
4 / 7 / 12
47.1% KP
27,638
23.1% share
11,678g
180 CS · 6.2/m
Mike Oochie#TASTY
Seraphine · Support
2 / 1 / 22
70.6% KP
11,623
9.7% share
10,048g
55 CS · 1.9/m
Red side
DefeatOliś#EUΝE
Malphite · Top
3 / 7 / 10
50% KP
20,123
21.8% share
10,377g
175 CS · 6/m
fel#0702
Viego · Jungle
12 / 7 / 4
61.5% KP
21,513
23.3% share
15,419g
199 CS · 6.8/m
goodmnight#999
Sylas · Mid
3 / 8 / 7
38.5% KP
21,780
23.6% share
9,898g
173 CS · 5.9/m
DEXTER MORGAN#MDA
Kai'Sa · ADC
8 / 6 / 6
53.8% KP
24,957
27.1% share
14,575g
243 CS · 8.3/m
toluene enjoyer#1403
Soraka · Support
0 / 6 / 17
65.4% KP
3,834
4.2% share
7,620g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
