Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 286 days ago
7 / 5 / 10
K / D / A
47.2%
Kill participation
664.4
Damage / min
12,897g
478 gold / min
19
11 placed · 0 cleared
205
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUlTiMaTe MaD#1234
K'Sante · Top
4 / 7 / 7
45.8% KP
26,016
27.2% share
10,574g
160 CS · 5.9/m
roten#7089
Lee Sin · Jungle
9 / 6 / 8
70.8% KP
18,202
19% share
11,257g
152 CS · 5.6/m
ΣΝΨΤΩ#EUNE
Malzahar · Mid
3 / 8 / 6
37.5% KP
16,748
17.5% share
10,375g
202 CS · 7.5/m
Oliś#EUΝE
Ezreal · ADC
7 / 6 / 3
41.7% KP
24,924
26% share
12,181g
220 CS · 8.2/m
Mai Valentine#UGH
Renata Glasc · Support
1 / 9 / 9
41.7% KP
9,825
10.3% share
6,535g
23 CS · 0.9/m
Red side
VictoryTandrce#2948
Sylas · Top
3 / 5 / 16
52.8% KP
24,394
20.1% share
10,617g
167 CS · 6.2/m
prym#333
Qiyana · Jungle
11 / 3 / 10
58.3% KP
31,757
26.2% share
16,490g
227 CS · 8.4/m
SPINDER#EUNE
Irelia · Mid
13 / 7 / 9
61.1% KP
40,031
33% share
18,230g
237 CS · 8.8/m
another lifetime#imy
Katarina · ADC
7 / 5 / 10
47.2% KP
17,928
14.8% share
12,897g
205 CS · 7.6/m
Kremrolka#HOT
Blitzcrank · Support
2 / 4 / 20
61.1% KP
7,137
5.9% share
8,515g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
