Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Normal Draft · 271 days ago
15 / 11 / 13
K / D / A
60.9%
Kill participation
2,101
Damage / min
25,130g
643.5 gold / min
19
10 placed · 3 cleared
343
8.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryψ Arkadions ψ#EUNE
Camille · Top
9 / 11 / 10
41.3% KP
36,361
18.5% share
15,998g
214 CS · 5.5/m
bocdi#6969
Jarvan IV · Jungle
8 / 13 / 3
23.9% KP
23,106
11.7% share
16,311g
279 CS · 7.1/m
Lemonn#1337
Akali · Mid
12 / 12 / 7
41.3% KP
40,751
20.7% share
16,414g
194 CS · 5/m
another lifetime#imy
Kog'Maw · ADC
15 / 11 / 13
60.9% KP
82,045
41.7% share
25,130g
343 CS · 8.8/m
Nashie#miau
Lulu · Support
2 / 11 / 27
63% KP
14,487
7.4% share
13,393g
23 CS · 0.6/m
Red side
DefeatSttojkee#4588
Morgana · Top
7 / 12 / 19
44.8% KP
34,204
17.6% share
13,592g
185 CS · 4.7/m
muffindog#EUNE
Rengar · Jungle
29 / 9 / 14
74.1% KP
58,944
30.3% share
24,628g
281 CS · 7.2/m
franciscalex98#EUNE
Lissandra · Mid
8 / 11 / 32
69% KP
45,556
23.4% share
16,252g
237 CS · 6.1/m
Lyndon#EUNE
Zeri · ADC
6 / 8 / 14
34.5% KP
35,457
18.2% share
18,867g
293 CS · 7.5/m
Taunt your aunt#916mg
Shen · Support
8 / 7 / 26
58.6% KP
20,391
10.5% share
12,713g
63 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
