Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Defeat
Normal Draft · 270 days ago
16 / 10 / 8
K / D / A
44.4%
Kill participation
2,013.4
Damage / min
22,321g
597.1 gold / min
17
11 placed · 1 cleared
350
9.4 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRandom NPC#RMRF0
Dr. Mundo · Top
2 / 9 / 9
23.9% KP
32,667
16.8% share
13,825g
228 CS · 6.1/m
HardCarryPL#PROPL
Elise · Jungle
23 / 10 / 12
76.1% KP
77,583
39.9% share
22,986g
280 CS · 7.5/m
Tücsussy#Tuki
Katarina · Mid
3 / 16 / 6
19.6% KP
19,055
9.8% share
12,191g
184 CS · 4.9/m
One Last Glide#ASXV
Smolder · ADC
16 / 5 / 10
56.5% KP
55,093
28.4% share
22,203g
309 CS · 8.3/m
Zolvio#EUNE
Nami · Support
2 / 14 / 31
71.7% KP
9,885
5.1% share
12,366g
27 CS · 0.7/m
Red side
DefeatSentient Clone#EUNE
Tryndamere · Top
7 / 11 / 5
22.2% KP
46,166
18.8% share
15,354g
275 CS · 7.4/m
Kiss Land#EUNE
Evelynn · Jungle
14 / 7 / 7
38.9% KP
35,804
14.6% share
15,284g
212 CS · 5.7/m
Suriin#Rin
Diana · Mid
17 / 8 / 13
55.6% KP
79,718
32.4% share
17,982g
273 CS · 7.3/m
another lifetime#imy
Twitch · ADC
16 / 10 / 8
44.4% KP
75,266
30.6% share
22,321g
350 CS · 9.4/m
Nashie#miau
Lulu · Support
0 / 10 / 26
48.1% KP
8,995
3.7% share
10,761g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
