Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 132 days ago
14 / 6 / 8
K / D / A
50%
Kill participation
1,574.3
Damage / min
14,784g
624.2 gold / min
16
8 placed · 0 cleared
180
7.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatküszöbmajom#69420
Garen · Top
7 / 9 / 4
44% KP
23,964
30.3% share
10,441g
155 CS · 6.5/m
CarboNara40#EUNE
Darius · Jungle
4 / 10 / 7
44% KP
10,455
13.2% share
9,867g
171 CS · 7.2/m
Celeste#HOLY
Yone · Mid
1 / 9 / 1
8% KP
8,572
10.8% share
7,585g
184 CS · 7.8/m
sweet muffin#5555
Samira · ADC
12 / 9 / 1
52% KP
25,780
32.6% share
14,053g
189 CS · 8/m
I am LEGEND RT5#EUNE
Leona · Support
1 / 7 / 14
60% KP
10,298
13% share
7,386g
37 CS · 1.6/m
Red side
VictoryVelluPideEater#EUNE
Jax · Top
6 / 5 / 5
25% KP
13,444
12.6% share
10,366g
127 CS · 5.4/m
Cheefis#1999
Bel'Veth · Jungle
17 / 3 / 12
65.9% KP
26,576
24.9% share
16,211g
192 CS · 8.1/m
Iqushi#2201
Katarina · Mid
14 / 6 / 8
50% KP
37,285
34.9% share
14,784g
180 CS · 7.6/m
AXE AXE AXE AXE#00000
Brand · ADC
6 / 4 / 12
40.9% KP
20,127
18.8% share
11,153g
153 CS · 6.5/m
Theodor Glasc#Live
Seraphine · Support
1 / 7 / 19
45.5% KP
9,486
8.9% share
7,829g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
