Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 129 days ago
12 / 4 / 5
K / D / A
54.8%
Kill participation
1,361.4
Damage / min
13,400g
611.4 gold / min
10
8 placed · 0 cleared
184
8.4 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDINDON#RCRG
Zed · Top
8 / 5 / 2
32.3% KP
15,860
20.1% share
10,998g
167 CS · 7.6/m
Kamil Zieliński#EUNE
Ornn · Jungle
2 / 2 / 10
38.7% KP
10,405
13.2% share
9,551g
135 CS · 6.2/m
Iqushi#2201
Katarina · Mid
12 / 4 / 5
54.8% KP
29,837
37.9% share
13,400g
184 CS · 8.4/m
Peter Bonger#420xd
Ashe · ADC
5 / 6 / 3
25.8% KP
11,873
15.1% share
10,909g
159 CS · 7.3/m
Unknowniam#EUNE
Pyke · Support
4 / 4 / 8
38.7% KP
10,822
13.7% share
8,128g
28 CS · 1.3/m
Red side
DefeatFalconRising#1844
Xayah · Top
5 / 10 / 2
33.3% KP
19,689
31.3% share
9,483g
181 CS · 8.3/m
Niko#EST1
Fiddlesticks · Jungle
6 / 4 / 5
52.4% KP
15,957
25.4% share
10,898g
196 CS · 8.9/m
derealization#123
Qiyana · Mid
1 / 5 / 1
9.5% KP
5,431
8.6% share
4,827g
64 CS · 2.9/m
Diverse#00000
Sylas · ADC
8 / 8 / 1
42.9% KP
14,499
23% share
9,656g
144 CS · 6.6/m
mckamil12312#EUNE
Leona · Support
1 / 4 / 11
57.1% KP
7,366
11.7% share
7,619g
54 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
