Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 129 days ago
16 / 6 / 11
K / D / A
61.4%
Kill participation
1,698.1
Damage / min
14,634g
634 gold / min
21
8 placed · 2 cleared
163
7.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFredi Kamionka#goat
Camille · Top
3 / 4 / 1
19% KP
13,685
19.2% share
7,853g
178 CS · 7.7/m
TOTAL FOID DEATH#TTT
Kayn · Jungle
5 / 12 / 5
47.6% KP
17,578
24.7% share
10,318g
118 CS · 5.1/m
Usaminfincer#EUNE
Kassadin · Mid
6 / 10 / 7
61.9% KP
23,436
32.9% share
11,343g
161 CS · 7/m
witam knura#CWL
Vayne · ADC
5 / 9 / 2
33.3% KP
12,410
17.4% share
9,531g
153 CS · 6.6/m
Nanа#707
Soraka · Support
2 / 9 / 10
57.1% KP
4,023
5.7% share
6,400g
19 CS · 0.8/m
Red side
VictoryYandere4Aatrox#SLAY
Ambessa · Top
2 / 2 / 10
27.3% KP
20,229
18.1% share
9,969g
168 CS · 7.3/m
outrider1#EUNE
Briar · Jungle
7 / 4 / 5
27.3% KP
11,067
9.9% share
10,472g
163 CS · 7.1/m
Iqushi#2201
Katarina · Mid
16 / 6 / 11
61.4% KP
39,198
35.1% share
14,634g
163 CS · 7.1/m
next ad king#4704
Varus · ADC
16 / 4 / 8
54.5% KP
27,136
24.3% share
15,352g
187 CS · 8.1/m
macicowata#EUNE
Zyra · Support
3 / 5 / 18
47.7% KP
14,055
12.6% share
9,287g
47 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
