Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 125 days ago
8 / 4 / 6
K / D / A
51.9%
Kill participation
1,153.7
Damage / min
13,599g
523.7 gold / min
26
9 placed · 3 cleared
242
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIqushi#2201
Qiyana · Top
8 / 4 / 6
51.9% KP
29,958
33.4% share
13,599g
242 CS · 9.3/m
Cobe Briant#JGGAP
Briar · Jungle
13 / 8 / 1
51.9% KP
22,182
24.7% share
15,970g
193 CS · 7.4/m
Gheorghiță131#RDK
Taliyah · Mid
3 / 8 / 4
25.9% KP
20,868
23.2% share
9,639g
205 CS · 7.9/m
PjotruśȚerrorisȚ#EUNE
Hwei · ADC
1 / 7 / 3
14.8% KP
12,010
13.4% share
9,107g
206 CS · 7.9/m
globglogabgalab#glob2
Lulu · Support
2 / 3 / 14
59.3% KP
4,762
5.3% share
7,487g
14 CS · 0.5/m
Red side
VictoryHide in Cassio#EUNE
Garen · Top
4 / 5 / 2
20% KP
13,284
15.5% share
11,514g
206 CS · 7.9/m
Jéghidegmitkérsz#EUNE
Master Yi · Jungle
8 / 3 / 4
40% KP
15,166
17.7% share
14,180g
213 CS · 8.2/m
Big Siusiando#EUNE
Caitlyn · Mid
13 / 6 / 5
60% KP
30,110
35.2% share
15,340g
215 CS · 8.3/m
albercik#cicho
Ashe · ADC
4 / 6 / 9
43.3% KP
17,897
20.9% share
12,523g
200 CS · 7.7/m
aoleudiana#veve
Seraphine · Support
1 / 7 / 16
56.7% KP
9,065
10.6% share
8,527g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
