Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 125 days ago
28 / 6 / 6
K / D / A
70.8%
Kill participation
2,227.3
Damage / min
18,875g
628.1 gold / min
25
12 placed · 0 cleared
240
8 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrandmaster#Plat
Malphite · Top
1 / 5 / 9
20.8% KP
19,822
12.6% share
9,998g
196 CS · 6.5/m
IRON 2#peak
Fiddlesticks · Jungle
3 / 7 / 15
37.5% KP
27,398
17.4% share
10,582g
170 CS · 5.7/m
Iqushi#2201
Katarina · Mid
28 / 6 / 6
70.8% KP
66,931
42.6% share
18,875g
240 CS · 8/m
StratThePlug#098
Samira · ADC
13 / 11 / 5
37.5% KP
31,094
19.8% share
16,293g
193 CS · 6.4/m
AnteQ7#EUNE
Maokai · Support
3 / 7 / 17
41.7% KP
12,049
7.7% share
9,659g
32 CS · 1.1/m
Red side
VictoryTheTiltedIPotato#UNOWN
Dr. Mundo · Top
1 / 3 / 10
30.6% KP
23,946
18.2% share
14,233g
275 CS · 9.2/m
Toki Li#EUNE
Nidalee · Jungle
16 / 6 / 10
72.2% KP
29,998
22.8% share
18,014g
212 CS · 7.1/m
axyh#niki
Ahri · Mid
3 / 14 / 12
41.7% KP
29,296
22.3% share
11,021g
163 CS · 5.4/m
DragoN380#EUNE
Vayne · ADC
16 / 13 / 6
61.1% KP
40,540
30.8% share
19,955g
186 CS · 6.2/m
BIG B#6646
Soraka · Support
0 / 12 / 24
66.7% KP
7,713
5.9% share
9,931g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
