Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 124 days ago
6 / 9 / 1
K / D / A
33.3%
Kill participation
1,052.2
Damage / min
10,236g
389.2 gold / min
12
9 placed · 0 cleared
196
7.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryi rly like sylas#EUNE
Sylas · Top
7 / 5 / 8
34.9% KP
22,408
18.5% share
13,068g
209 CS · 7.9/m
TalentAfryki#nika
Qiyana · Jungle
19 / 3 / 5
55.8% KP
33,899
28% share
17,338g
209 CS · 7.9/m
404 LULUnotfound#EUNE
Kassadin · Mid
7 / 3 / 7
32.6% KP
26,138
21.6% share
12,131g
198 CS · 7.5/m
Snowichi#snow
Senna · ADC
7 / 5 / 20
62.8% KP
28,353
23.4% share
13,521g
177 CS · 6.7/m
The Virgin Tank#EUNE
Braum · Support
3 / 5 / 24
62.8% KP
10,281
8.5% share
9,278g
35 CS · 1.3/m
Red side
DefeatAntonioS#EUNE
Mordekaiser · Top
4 / 8 / 1
23.8% KP
13,785
16.8% share
8,540g
154 CS · 5.9/m
Godyr Enjoyer#EUNE
Udyr · Jungle
4 / 7 / 3
33.3% KP
10,762
13.1% share
9,365g
160 CS · 6.1/m
Iqushi#2201
Katarina · Mid
6 / 9 / 1
33.3% KP
27,674
33.8% share
10,236g
196 CS · 7.5/m
szeretlekRozi#love
Ashe · ADC
6 / 13 / 5
52.4% KP
21,920
26.8% share
11,403g
145 CS · 5.5/m
eerie#チャーム
Janna · Support
1 / 6 / 13
66.7% KP
7,788
9.5% share
7,661g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
