Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 120 days ago
22 / 9 / 11
K / D / A
62.3%
Kill participation
1,970.2
Damage / min
21,186g
656.3 gold / min
29
11 placed · 1 cleared
214
6.6 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSadLifeOfPlayer#EUNE
Jax · Top
8 / 14 / 9
32.1% KP
35,851
21% share
12,997g
200 CS · 6.2/m
TaGraJestSmutna#EUNE
Viego · Jungle
14 / 9 / 6
37.7% KP
36,460
21.4% share
17,439g
245 CS · 7.6/m
Vala#2498
Zoe · Mid
5 / 9 / 14
35.8% KP
33,474
19.6% share
11,602g
198 CS · 6.1/m
BRAiNDAMAGED#BFR
Twitch · ADC
17 / 10 / 11
52.8% KP
36,323
21.3% share
16,517g
195 CS · 6/m
Mitkvs#EUNE
Senna · Support
9 / 11 / 27
67.9% KP
28,521
16.7% share
13,706g
32 CS · 1/m
Red side
VictoryFefos#GRE
Renekton · Top
5 / 8 / 8
24.5% KP
20,958
14.8% share
13,070g
228 CS · 7.1/m
Ayoki#ハタケ
Sylas · Jungle
16 / 9 / 8
45.3% KP
29,120
20.5% share
16,772g
176 CS · 5.5/m
Iqushi#2201
Katarina · Mid
22 / 9 / 11
62.3% KP
63,605
44.8% share
21,186g
214 CS · 6.6/m
CienkiKoc#LoveH
Caitlyn · ADC
6 / 16 / 8
26.4% KP
18,408
13% share
13,178g
184 CS · 5.7/m
Agressive Kitty#EUNE
Briar · Support
4 / 11 / 21
47.2% KP
9,989
7% share
11,118g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
