Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 118 days ago
15 / 9 / 5
K / D / A
58.8%
Kill participation
1,490.5
Damage / min
15,549g
521.5 gold / min
50
15 placed · 8 cleared
223
7.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSneakySquid#EUNE
Garen · Top
9 / 4 / 3
35.3% KP
20,401
18.9% share
11,937g
206 CS · 6.9/m
DOGSGAME#2119
Jarvan IV · Jungle
3 / 10 / 11
41.2% KP
16,309
15.1% share
11,855g
203 CS · 6.8/m
Iqushi#2201
Qiyana · Mid
15 / 9 / 5
58.8% KP
44,441
41.2% share
15,549g
223 CS · 7.5/m
Cronvellt#5691
Ezreal · ADC
7 / 6 / 6
38.2% KP
23,247
21.6% share
11,898g
201 CS · 6.7/m
heal sIvt#luki
Zilean · Support
0 / 11 / 15
44.1% KP
3,384
3.1% share
7,505g
17 CS · 0.6/m
Red side
VictorySpreadie Gibbs#PIWO
Kayle · Top
2 / 8 / 13
37.5% KP
20,217
15.5% share
11,571g
227 CS · 7.6/m
Iancu Robila#JefE
Graves · Jungle
23 / 7 / 10
82.5% KP
52,490
40.4% share
22,716g
252 CS · 8.5/m
The Poodle#POOD
Locke · Mid
10 / 9 / 12
55% KP
25,663
19.7% share
13,076g
165 CS · 5.5/m
Hömy#OGS
Syndra · ADC
4 / 4 / 13
42.5% KP
22,065
17% share
14,100g
245 CS · 8.2/m
Courtesy#THO
Nami · Support
1 / 6 / 31
80% KP
9,640
7.4% share
9,364g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
