Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 116 days ago
5 / 14 / 4
K / D / A
24.3%
Kill participation
549.6
Damage / min
11,090g
359.3 gold / min
26
15 placed · 0 cleared
189
6.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΠΑΤΕΡ ΚΛΕΟΜΕΝΗΣ#0000
Cassiopeia · Top
8 / 8 / 8
27.6% KP
34,438
21.6% share
12,723g
189 CS · 6.1/m
True Adam#10PSL
Rengar · Jungle
22 / 9 / 4
44.8% KP
40,137
25.2% share
19,969g
246 CS · 8/m
NoCrabsForMe #EUNE
Quinn · Mid
21 / 5 / 10
53.4% KP
53,445
33.6% share
18,162g
224 CS · 7.3/m
Aurelius Maximus#DEUS
Ashe · ADC
4 / 8 / 13
29.3% KP
19,252
12.1% share
13,093g
176 CS · 5.7/m
ThxSoMuch#blank
Thresh · Support
3 / 7 / 23
44.8% KP
12,005
7.5% share
10,949g
24 CS · 0.8/m
Red side
DefeatGraggod#EUNE
Shen · Top
7 / 11 / 13
54.1% KP
23,371
22.3% share
11,779g
152 CS · 4.9/m
Dom1zaoHansao#jggap
Shaco · Jungle
16 / 12 / 11
73% KP
30,891
29.4% share
17,218g
192 CS · 6.2/m
Iqushi#2201
Qiyana · Mid
5 / 14 / 4
24.3% KP
16,963
16.2% share
11,090g
189 CS · 6.1/m
Exi#Pengu
Ziggs · ADC
6 / 11 / 10
43.2% KP
25,093
23.9% share
12,078g
199 CS · 6.4/m
fake chess coach#EUNE
Leona · Support
3 / 10 / 13
43.2% KP
8,592
8.2% share
8,736g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
