Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 114 days ago
6 / 4 / 0
K / D / A
23.1%
Kill participation
903.9
Damage / min
12,616g
435.5 gold / min
10
4 placed · 1 cleared
269
9.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycold touch#1111
Riven · Top
7 / 4 / 10
45.9% KP
36,311
31.7% share
15,239g
297 CS · 10.3/m
EsPiedirsuBikses#jeff
Rek'Sai · Jungle
14 / 5 / 10
64.9% KP
25,544
22.3% share
14,993g
189 CS · 6.5/m
3nBeReTo#King
Tryndamere · Mid
4 / 4 / 5
24.3% KP
19,339
16.9% share
12,690g
279 CS · 9.6/m
Craciunel#MIL
Cassiopeia · ADC
11 / 8 / 4
40.5% KP
22,556
19.7% share
15,080g
220 CS · 7.6/m
Godar#UwU
Seraphine · Support
1 / 5 / 22
62.2% KP
10,831
9.5% share
9,748g
52 CS · 1.8/m
Red side
DefeatWTF Gerisee#EUNE
Jax · Top
0 / 9 / 4
15.4% KP
13,781
14.6% share
9,188g
207 CS · 7.1/m
vali armaghedonu#EUNE
Sylas · Jungle
12 / 4 / 5
65.4% KP
22,973
24.4% share
16,013g
219 CS · 7.6/m
Iqushi#2201
Ahri · Mid
6 / 4 / 0
23.1% KP
26,184
27.8% share
12,616g
269 CS · 9.3/m
Mayne#0805
Miss Fortune · ADC
7 / 11 / 7
53.8% KP
21,714
23.1% share
13,884g
219 CS · 7.6/m
Barddo#EUNE
Bard · Support
1 / 9 / 11
46.2% KP
9,530
10.1% share
8,570g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
